> For the complete documentation index, see [llms.txt](https://xmint-player.gitbook.io/x-mint-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://xmint-player.gitbook.io/x-mint-whitepaper/the-whitepaper-for-xmint.md).

# The Whitepaper For Xmint

&#x20;                                                                                                              Version 1.0.3   March 19 , 2024

## **Abstract:**

The concept of the Metaverse originated in 1992 with the foreign science fiction novel Snow Crash, which introduced the ideas of "Metaverse" and "Avatar." In a virtual world called Metaverse, people can have their own virtual avatars. Essentially, the Metaverse is a virtualization and digitization of the real world, necessitating significant transformations in content production, economic systems, user experiences, and integration of physical world content. However, the development of the Metaverse is gradual and evolutionary, supported by shared infrastructure, standards, and protocols, continuously merging and evolving through various tools and platforms to ultimately take shape.

X-Mint is dedicated to reducing the barriers to entry into the Metaverse, fostering innovation in its development, and exploring future organizational collaboration and management within the Metaverse. It aims to bridge the virtual and the real world, enabling seamless integration between Mint's virtual and real-world interfaces.

The X-Mint project, rooted in gaming, aims to create a comprehensive gaming platform that amalgamates gaming, blockchain technology, token economy, and DAO (Decentralized Autonomous Organization). It aspires to evolve from centralized to decentralized approaches, ultimately establishing a decentralized, autonomous gaming community ecosystem.

The X-Mint gaming ecosystem will feature a variety of blockchain games, integrating the game's economic and asset information systems through the platform. It supports the transfer and use of multi-category game assets, thus building a complete Metaverse gaming experience. Based on that, VR and AR technologies will be integrated with blockchain gaming in the future, allowing for the experience of blockchain games in different scenarios. Additionally, the integration of various ecological tools, wallets, and NFT stores will construct an economic system within the Metaverse, facilitating value exchange between different applications.

As the platform continues to advance and develop, we plan to transition the X-Mint platform towards a DAO organizational structure, opening up the ecosystem and source code, establishing community standards, and gradually moving the entire system towards autonomy to maintain sustainable development and broader participation. The current Metaverse is in a phase of rapid development, focusing on expanding real-world technologies (VR, AR), digital twin to build world scenes, and using blockchain technology to construct the economic system of the Metaverse. We aim to build a Metaverse that is compatible and co-evolves with reality. Gaming is the gateway into the Metaverse, and from this entry point, the continuous advancement of DAO will ultimately evolve into a complete, symbiotic Metaverse ecosystem.

## **Disclaimer:**

The content in this document regarding the future availability of services, the use of tokens, future performance, and value should not be interpreted as a commitment promised by X-Mint or any other individual or organization mentioned in this whitepaper. This document does not constitute an offer or invitation to sell shares or tokens, nor should it be regarded as part of any offer to sell, subscribe, invite, purchase, or subscribe for any tokens, nor shall it serve as the basis or be relied upon in connection with any contract or commitment whatsoever. X-Mint expressly disclaims any liability for any direct or indirect loss or damage arising from any errors, omissions, or inaccuracies in the information contained in the whitepaper. This document is for information transmission purposes only and does not constitute advice on the buying or selling of project tokens. The information analysis contained herein does not constitute investment decision-making and is for informational reference only. Companies or entities should not trade or invest in any tokens based solely on this information. Any investment involves significant risks, including but not limited to price volatility, illiquidity, and potential loss of principal. Investors should conduct independent due diligence on the topics discussed in this document with the assistance of professional financial, legal, and tax experts and make independent judgments about the relevant market before making any investment decisions.

The sources of information in the whitepaper are documented and involve selected public market data regarding market prices, data, and other information. The completeness or accuracy of these market prices, data, and other information are based on selected public market data, reflecting the current situation and our views as of this date. The information is for reference only, presented "as is," and does not make any form of warranty. Therefore, all information is subject to change without further notice. The graphics, charts, and other visual aids provided are for reference only and should not be used to aid anyone in making investment decisions. The information contained in this document may include certain forward-looking statements, and no representation or warranty is made as to the accuracy of such forward-looking statements. Any forecasts and estimates contained herein are speculative and based on certain assumptions. These forward-looking statements may prove to be incorrect and may be affected by inaccurate assumptions, known or unknown risks, uncertainties, and other factors, most of which are uncontrollable. These forward-looking assumptions may not materialize, thus this document is not in any form a contract or promise.

## Project Introduction

### **(I) Background Introduction**

The metaverse is a digital world built on virtual reality technology and blockchain technology. Due to its openness, decentralization, cross-platform capabilities, and seamless connectivity, it is gradually becoming the direction of development and a new arena in fields such as digital economy, digital entertainment, and digital socializing.

The embryonic phase of the metaverse has already begun, with various metaverse projects emerging continuously. For instance, projects like Sandbox and Decentraland mainly provide resources in the virtual world such as land, buildings, and games, attracting the attention of many creators and investors. Although the metaverse is still in its early stages of development, its prospects are very broad. Firstly, the metaverse is a digital world that integrates multiple functions such as economy, entertainment, and social interaction, meeting diverse user needs while providing a vast market and development space for businesses and creators. Secondly, the metaverse's openness and decentralization allow users to interact and innovate in a free competitive environment.

With the continuous advancement of technology and the development of the digital economy and digital entertainment sectors, the metaverse will have even greater room for growth and opportunities. Future trends in the development of the metaverse include:

1\. Continuous Improvement of Technology and Experience

The application of virtual reality, artificial intelligence, blockchain, and other technologies will further enhance the user experience and functionality of the metaverse, lower the barriers to entry, and attract more users and creators.

2\. Cross-Platform and Open Interactions

The metaverse will place more emphasis on cross-platform capabilities, interoperability, and open interactions, enabling users to smoothly transition from one virtual world to another.

3\. Diversification of Digital Assets

Besides existing digital assets like virtual real estate and virtual goods, the metaverse will also see the emergence of more types of digital assets, such as digital clothing and digital artworks.

4\. Maturity of Communities and Ecosystems

The metaverse will form a thriving community and ecosystem, including users, creators, investors, platforms, and other roles. They can support, cooperate, and compete with each other in the metaverse, forming a healthy digital economic ecosystem.

### **(II) Market Potential**

Technological advancement is rapid and transformative, much like how the internet has connected 63% of humanity within just half a century. With the iteration of technologies and terminal devices such as 5G, AR, VR, and MR, the construction and evolution of the metaverse may far exceed expectations. A new form of the internet characterized by multi-interface, fully sensory immersive human-computer interaction is poised to become a reality.

The development of Virtual Reality (VR) and Augmented Reality (AR) technologies provides technical support for the metaverse. According to data from market research institutions, the market size of VR and AR technologies is expected to continue growing in the coming years. For example, according to IDC, the global AR and VR market size is projected to increase from $16.3 billion in 2020 to $32.4 billion by 2025. This suggests that the technological foundation of the metaverse will become increasingly solid as technology progresses and evolves.

Furthermore, the continuous increase in the number of internet users provides a vast user base for the metaverse. According to statistics, the number of global internet users has already surpassed 4 billion and continues to grow. This means that the metaverse will have more potential users and consumers, thereby offering significant market potential for the development of the metaverse.

Additionally, the metaverse is expected to drive the development of the digital economy. Predictions indicate that the digital economy will continue its rapid growth over the next few years, expected to account for 25% of the global GDP by 2025. As a crucial component of the digital economy, the metaverse will provide new momentum and opportunities for the development of the digital economy.

Lastly, the metaverse is set to transform social interaction. As the internet evolves, people are increasingly relying on online socializing and interaction. The metaverse will offer people more immersive social experiences and commercial activities, thereby changing the way people socialize and their consumption habits.

### **(III) Project Overview**

X-Mint uses lightweight mini-games as an entry point to the metaverse, leveraging underlying blockchain technology and VR/AR technologies to create a metaverse world. In this world, users can engage in immersive socializing, gaming, creation, and trading among various activities. To support a broader range of user activities and behaviors, we will provide various ecological tools: wallets, NFT Stores, etc., to build an economic system within the metaverse and link value exchange between ecological applications.

The worldview of the X-Mint gaming platform is very close to the concept of the metaverse. X-Mint games will establish diversified blockchain gaming scenarios, such as card turn-based games, adventure games, role-playing games, etc. In the future, it will integrate various gaming economic systems, supporting the transfer and use of multiple game assets and constructing a Game Metaverse 1.0 model.

Initially, X-Mint will utilize the high credibility and performance of the Polygon public blockchain as its underlying architecture to ensure that ecological applications can support multiple users accessing and using simultaneously, facilitating the rapid establishment of the related ecosystem. After the initial completion of the ecological model, it will gradually support all mainstream public blockchains to achieve cross-chain functionality and information calling. Ecological content and information will be stored using IPFS technology to ensure information security. Supporting NFT minting and trading will provide more content for the metaverse. It aims to establish an economic system based on the platform and various applications, as well as a community governance system based on the platform, creating a safe, stable, and rich metaverse world.

## **Product and Technology Architecture**

### **(I) Product Philosophy**

The metaverse represents a collective creation by all, where technology continuously integrates, thoughts collide, and development spirals upwards in twists and turns, reconstructing and perfecting the existing social governance system. It aims to ultimately blend reality with virtual scenarios. The metaverse will be the first world subjectively perceived as existing by human consciousness and built through human effort to serve everyone. Everyone has their version of the metaverse in their consciousness, and X-Mint aims to enable everyone to build their vision of the metaverse on the blockchain network. While the inception of the metaverse lies in society and individual minds, externalizing it requires game production and extended reality technologies, along with a series of management systems to ensure that the created assets belong to the creator and to safeguard the creator’s copyright and other creative profits.

X-Mint, starting from blockchain technology and game production technology and systems, ensures the sanctity and inviolability of everyone’s virtual assets. These assets can be traded, modified, or even destroyed on the blockchain according to the owner’s will. To this end, X-Mint provides users with convenient virtual asset management tools, allowing easy management of personal cryptocurrencies and non-fungible tokens (NFTs). In the future, virtual asset management components will be integrated into all games, enabling players to manage their assets comprehensively. Moreover, all asset transactions in the games will be traceable on the blockchain, providing an open, fair, and just gaming environment for all players.

Besides providing virtual asset management and an aggregated trading marketplace, X-Mint will open standards for game access. The DAO (Decentralized Autonomous Organization) will decide on game platform approvals and initial funding support for games, attracting more excellent works to the platform. We are not the sole content provider for games; we only serve as pioneers exploring a suitable path for everyone. Our exploration results will be shared with the DAO, and relevant codes and tools will be open-sourced, inviting everyone to join us in building and sharing the metaverse, starting from games.

### **(II) Product Architecture**

Driven by its philosophy, X-Mint's development encompasses two critical stages. In the transition from 0 to 1, the focus is primarily on building the foundational functions of the ecological system, providing users with comprehensive asset management and game access tools, and launching various types of games to demonstrate the system's viability. From 1.0 to 2.0, the management of the community will be constructed with a DAO-driven approach, transforming X-Mint into a decentralized platform where users and developers govern autonomously.

Game applications are required to integrate a uniform SDK and comply with standard regulations, bridging users' identity accounts with the asset system. X-Mint offers uniform access tools and related technical guidance to help games quickly transition to the blockchain, thus reducing the workload of game developers. Furthermore, the platform will open mature game development tools, contracts, and blockchain tools to developers, speeding up their development processes and welcoming more developers and service providers to join, creating a more thriving tool ecosystem.

<figure><img src="https://2332498716-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F8NVJzDAudT3OqGaMj5Sd%2Fuploads%2FvBPSw507lWMGNzkdEDNt%2F111.png?alt=media&amp;token=80f6744b-7dde-44bf-b968-3a1e0efc3d67" alt=""><figcaption></figcaption></figure>

### **(III) Product Features**

#### **Universal Participation**

Unlike traditional blockchain games that focus on the Play to Earn model, neglecting the playability and fun of the game itself, X-Mint emphasizes returning to the game's original intent, creating multiple engaging and enduring games. While enjoying the gameplay, users can also gain certain profits, striking a balance between the two. The platform caters not only to investor and ecological users but also to those who prioritize the gaming experience. Therefore, X-Mint will lower the barriers to game participation to some extent, providing users with seamless decentralized operations, more convenient top-up methods, and creating a sustainable economic system.

#### **Play To Earn/Free To Earn**

Blockchain technology grants users ownership of in-game assets. Different items and equipment obtained in the game can increase in value through gameplay, allowing players to enjoy the game and earn significant profits simultaneously.

#### **Asset Circulation**

In the X-Mint gaming ecosystem, NFT-based products enable on-chain interaction of game assets. With the support of the X-Mint gaming ecosystem, user assets under the platform can be applied across multiple games. This allows for an effortless experience of various games' charms and significantly enhances the value of user game assets.

#### **Rights and Privileges Integration**

X-Mint will open up an honor system, with honorific titles also being applicable within the ecosystem's games.&#x20;

For instance, a user may acquire honor records and titles within Game A. X-Mint plans to construct a Hall of Honor, where users can either browse their own honor records or allow others to view them. We will mint users' honorific titles as NFTs, granting holders various rights and benefits in any game they join.&#x20;

For example, if Tom becomes the top-ranked player in the power leaderboard in Game A, earning an honor medal and enjoying benefits such as skill and privilege boosts, then when Tom joins Game B within the ecosystem, he will enjoy similar benefits corresponding to the honor medal in Game B. (Note that benefits may vary from game to game based on the theme, with specifics determined at the game's launch.)

#### **Game Market and Honor System**

X-Mint will introduce a variety of game projects, supporting the openness of game-related information and the open sourcing of tools. A game market will be established on X-Mint's official website to make game information fully accessible, supporting community and user review and oversight of game projects. Outstanding projects deserve wider recognition and more exposure.

Beyond the game market, we will introduce access standards for the honor system and display the honors earned by users in the Hall of Honor. Users entering the Hall of Honor will receive platform incentives, including beta access to other games. They will also be involved in the design and development of games, jointly creating even more outstanding games.

## **Economic Model (Revision One)**

### **(I) Token Introduction**&#x20;

The X-Mint governance token, XmintTrust (XMT), is issued based on the ERC20 protocol, with a total supply of 4 billion tokens. XmintTrust (XMT), as the governance token of the X-Mint metaverse, is a measure of value within the entire X-Mint ecosystem and also represents users' future voting weight in the DAO.

### **(II) XMT Acquisition Paths**

1\. Purchase through centralized or decentralized exchanges.

2\. Earn through Play To Earn within games.

3\. Contribute to user projects, rewarded by the platform community.

4\. Stake specified digital assets to receive incentive rewards.

5\. Create works and receive project incentives.

### **(III) XMT Usage**

1\. Exchange tokens in the swap pool for game tokens to participate in games.

2\. Use tokens to purchase in-game items and NFT products within the ecosystem.

3\. Stake tokens to become a node, gaining voting rights and proposal rights.

4\. Stake tokens to receive token rewards and game token rewards.

### **(IV) XMT Burning**

1\. A certain proportion of transaction fees will be burned.

2\. Profits from certain game projects will be repurchased and burned in the market.

### (V) Economic Model

<table data-view="cards"><thead><tr><th></th><th></th><th></th><th></th></tr></thead><tbody><tr><td>Treasury</td><td>20%</td><td>For the development and construction of the X-Mint ecosystem</td><td>Unlocked after the establishment of the DAO community and approval by vote, with all expenditures decided by the DAO community and financial details disclosed</td></tr><tr><td>Community</td><td>37%</td><td>Rewards for early users (NFT holders, early participants in certain activities, and later contributors)</td><td>For early community contributors, later for official Token staking rewards, with rewards released periodically</td></tr><tr><td>Team</td><td>20%</td><td>Rewards for the team's contribution to the ecosystem construction</td><td>Lock-up rule: TGE after six months of launch, released over 3 years</td></tr><tr><td>Financing</td><td>15%</td><td>For private placement and project financing</td><td>Private round: All locked, TEG one year after launch, released over 24 months Public round: All locked, TEG one year after launch, released over 24 months Note: All locked before successful fundraising</td></tr><tr><td>Staking Rewards</td><td>8%</td><td>For node staking rewards</td><td>Locked, unlocked according to node rules</td></tr></tbody></table>

### **(VI) XMT Dividend Repurchase**

In the early stages, game projects are incubated, introduced, and invested in by X-Mint. A certain percentage of the profits from the games will be allocated to the platform, which will then use a portion for dividend repurchases, with the remainder serving as operational and investment funds for the project. The specific proportions and dividends will be determined based on the game's operational situation. The project cycle occurs every ten months. Each time, the specific proportions and repurchase details will be announced in advance. The repurchased tokens will be destroyed, and both the quantity and timing of the destruction will be made public.

### **(VII) The Relationship Between Tokens and Game Tokens**

After a game is proposed, the community votes to decide whether to invest and the amount of Token to invest. Once the decision to invest is made, a Token-game token exchange pool will be established.

Players can put Tokens into the exchange pool to exchange for game tokens to participate in games. Tokens produced by the game can be exchanged for Tokens through the exchange pool to realize profits. A portion of the profits from the game will be used to repurchase Tokens, of which 50% will continue to be invested in the project investment pool to ensure ongoing support for the project.

## **Community Governance**

Community governance is conducted autonomously, allowing users to participate in the development decisions of the community, engaging in voting and proposing initiatives. Below are the methods of community governance for the platform:

### （I）. DAO Voting Method:&#x20;

The platform adopts a DAO (Decentralized Autonomous Organization) for community governance.&#x20;

DAO is an organizational form based on blockchain technology, managed and decided collectively by token holders of the platform. Voting weight is usually correlated with the number of tokens held.

### （II）. User Participation in Community Development Decisions:&#x20;

The platform encourages users to actively participate in community development decisions. Users can express their views and opinions by making suggestions, joining discussions, and voting. The platform regularly organizes community events and online discussions to solicit feedback and suggestions widely.

### （III）. Proposal Process:&#x20;

Any user can propose initiatives for community development, including new features, improvements, modifications to governance rules, etc. Proposals must go through a review and verification process to ensure their reasonableness and feasibility. Once approved, the proposal is put forward to the community for discussion and voting.

### （IV）. Voting Process:&#x20;

Community members can participate in voting according to their stake. Voting is typically calculated based on the weight of the token holders, meaning users with more tokens have greater voting power. Voting can be conducted via smart contracts on the blockchain, ensuring transparency, fairness, and immutability.

### （V）. Decision Implementation:&#x20;

Based on the voting outcome, the platform will execute the corresponding decisions. If a proposal receives majority support, the platform will develop plans and implement them according to the content of the decision. Throughout the implementation, the platform continues to track and monitor results and provides timely progress updates to community members.

A rational community governance model can promote user participation and share decision-making rights, enhancing the community's cohesion and development momentum. With transparent, open, and decentralized governance mechanisms, the platform can better meet user needs and drive sustainable community development.

## &#x20;Disclaimer:

## A statement that information within the whitepaper is not a guarantee or promise, and investors should carefully evaluate the risks.
